About
Retrospective
Haboob / 2022 / work
Haboob is a VR film which tells the story of a Sudanese girl’s experience of a haboob, or sandstorm, in Khartoum which leaves a profound and lingering memory.
My house is ill! / 2022 / work
Immersive exhibition set in a flat in Delhi to illuminate air pollution within indoor spaces
Responsive Muslin / 2022 / work
Reactive textiles created with electronics and e-textiles to explore interactivity with muslin
Love in the Time of Digital / 2019 / work
Framework to help ASRH organisations leverage digital platforms to enhance interventions
UNCDF FinLab Toolkit / 2019 / work
HCD toolkit to help fintech startups make their offerings relevant for the B40 customer segment
UPSHIFT Social Innovation Curriculum / 2018 / work
Curriculum to facilitate social innovation projects to help entrepreneurial adolescents create social impact in Tajikistan
Bambaiyya VR / 2018 / work
Engaging with the culture and heritage of Mumbai through immersive media
FIG, a GIF Festival / 2022 / work
An online + offline exhibit celebrating the power of the GIF
Speculative Sunday / 2019 / work
A day of hands on workshops at EyeMyth to visualise radical cultural futures for India
Holoplagiaristic Fatalism / 2016 / work
Speculating on the future of art movements, and world it occupies
The NID Bamboo Story / 2016 / work
Exhibition on the story of the growth of Bamboo crafts in India
Bubbles–Connecting Pols / 2016 / work
Using creative technology to bring people together
Air Pollution Landscape of India / 2020 / work
Investigating the state of air pollution in India
Accessible Financial Planning / 2020 / work
Creating safe and trustful journeys for investors across the spectrum
Heliotropic Horology / 2022 / work
Imagining a radical new way of keeping time, defined by a sunflower
What Does Water Want? / 2021 / work
A speculative reality in which water’s needs and wants are an important consideration in our lives
The Speculative Design Workshop / 2019 / work
Helping MSF to strategise and plan the future direction of the organisation using speculative design practices
Do Curtains Dream at Night? / 2022 / work
Curtains hallucinating all that they see during the day
EMF Controller / 2021 / work
Custom tool to detect EMF disturbances in the environment
Media Arts A11y / 2021 / work
Accessible website template for media art educators
Simulated Life / 2021 / work
An artifical life ecosystem using code to experiment with alternate ecosystem designs
Pixelcryption / 2020 / work
Encrypting messages within images using pixel-level cryptography
Goa Heritage Project / 2018 / work
Documenting and disseminating various aspects of Goan heritage and culture
Honeywell Aerospace Design Challenge / 2017 / work
Enhancing situational awareness for aerospace communications and surveillance
Visualisation of Air Traffic through Creative Coding / 2022 / writing
Using creative coding to create dynamic views of air traffic
New Growth Platforms for Automotive Brands / 2022 / writing
Strategising the future of automotive brands
Economics of Video Games / 2021 / writing
Speedrunners and Economists have much more in common than you might think
I Have Nothing to Hide / 2021 / writing
Musings on India's soon to be operational Social Registry information System, originally published in Dark Data
Aesthetics/Politics of Republic TV and the Toyota AE86 Trueno / 2020 / writing
Thoughts on the weaponisation of aesthetics
Helf and Caree / 2020 / writing
Zine created under the creative direction of a loony machine learning model
Future of Generative Art / 2019 / writing
Making a case for generative art becoming the dominant art movement of the future
Data of a Third Kind / 2019 / writing
Explorations in audio reactive generative art
The Mac is dead. Long live the Mac. / 2019 / writing
(Accurately) Predicting the Mac moving to Apple Silicon
Rise of Indian Digital Heritage / 2018 / writing
Digital Heritage is an important component of cultural identity, here's why
Gaming Youtube's Algorithms / 2018 / writing
Unravelling the workings of the Youtube algorithm
Stealing Headlines from the Internet / 2018 / writing
Committing crimes of a digital variety
Toolkits and Dissemination / 2017 / writing
Breaking away from an obsession with toolkits
Digital Pavements / 2020 / Play
A speculative approach toward reclaiming pavements of New York City
Digital Ikat / 2020 / Play
Interactive web tool that facilitates generating Ikat patterns with unique moments and sensibilities
Museum of Salil / 2020 / play
Autobiographical storytelling through a game
Sky Globe / 2020 / play
Visualising the traffic in the skies
Lockdown Doors / 2020 / play
A week in a lockdown, expressed through doors
Pune Futures / 2020 / Workshop
Speculating on the future of Pune in Fortnite
Digital Bunkers / 2020 / Workshop
Lockdown speculations within Fortnite
Humanitarian Futures / 2019 / Workshop
Humanitarian Futures conceptualised through digital spaces
Virtual Narratives / 2018 / Workshop
Storytelling through digital spaces