Work
![](../img/haboob-9.jpeg)
Haboob / 2022 / work
Haboob is a VR film which tells the story of a Sudanese girl’s experience of a haboob, or sandstorm, in Khartoum which leaves a profound and lingering memory.
![](../img/my-house-is-ill-9.jpg)
My house is ill! / 2022 / work
Immersive exhibition set in a flat in Delhi to illuminate air pollution within indoor spaces
![](../img/responsive-muslin-2.jpg)
Responsive Muslin / 2022 / work
Reactive textiles created with electronics and e-textiles to explore interactivity with muslin
![](../img/lttd-1.jpg)
Love in the Time of Digital / 2019 / work
Framework to help ASRH organisations leverage digital platforms to enhance interventions
![](../img/uncdf-finlab-toolkit-10.png)
UNCDF FinLab Toolkit / 2019 / work
HCD toolkit to help fintech startups make their offerings relevant for the B40 customer segment
![](../img/unicef-upshift-16.jpg)
UPSHIFT Social Innovation Curriculum / 2018 / work
Curriculum to facilitate social innovation projects to help entrepreneurial adolescents create social impact in Tajikistan
![](../img/bvr-3.jpg)
Bambaiyya VR / 2018 / work
Engaging with the culture and heritage of Mumbai through immersive media
![](../img/my-house-is-ill-9.jpg)
My house is ill! / 2022 / work
Immersive exhibition set in a flat in Delhi to illuminate air pollution within indoor spaces
![](../img/fig-1.png)
FIG, a GIF Festival / 2022 / work
An online + offline exhibit celebrating the power of the GIF
![](../img/eyemyth-1.png)
Speculative Sunday / 2019 / work
A day of hands on workshops at EyeMyth to visualise radical cultural futures for India
![](../img/holoplagiaristic-fatalism-14.jpg)
Holoplagiaristic Fatalism / 2016 / work
Speculating on the future of art movements, and world it occupies
![](../img/nid-bamboo-story-1.jpg)
The NID Bamboo Story / 2016 / work
Exhibition on the story of the growth of Bamboo crafts in India
![](../img/bubbles-connecting-pols-1.jpg)
Bubbles–Connecting Pols / 2016 / work
Using creative technology to bring people together
![](../img/gradback.jpeg)
Air Pollution Landscape of India / 2020 / work
Investigating the state of air pollution in India
![](../img/gradback.jpeg)
Accessible Financial Planning / 2020 / work
Creating safe and trustful journeys for investors across the spectrum
![](../img/lttd-1.jpg)
Love in the Time of Digital / 2019 / work
Framework to help ASRH organisations leverage digital platforms to enhance interventions
![](../img/uncdf-finlab-toolkit-10.png)
UNCDF FinLab Toolkit / 2019 / work
HCD toolkit to help fintech startups make their offerings relevant for the B40 customer segment
![](../img/unicef-upshift-16.jpg)
UPSHIFT Social Innovation Curriculum / 2018 / work
Curriculum to facilitate social innovation projects to help entrepreneurial adolescents create social impact in Tajikistan
![](../img/my-house-is-ill-9.jpg)
My house is ill! / 2022 / work
Immersive exhibition set in a flat in Delhi to illuminate air pollution within indoor spaces
![](../img/heliotropic-horology-1.png)
Heliotropic Horology / 2022 / work
Imagining a radical new way of keeping time, defined by a sunflower
![](../img/wdww.png)
What Does Water Want? / 2021 / work
A speculative reality in which water’s needs and wants are an important consideration in our lives
![](../img/eyemyth-1.png)
Speculative Sunday / 2019 / work
A day of hands on workshops at EyeMyth to visualise radical cultural futures for India
![](../img/tsdw-5.jpg)
The Speculative Design Workshop / 2019 / work
Helping MSF to strategise and plan the future direction of the organisation using speculative design practices
![](../img/holoplagiaristic-fatalism-14.jpg)
Holoplagiaristic Fatalism / 2016 / work
Speculating on the future of art movements, and world it occupies
![](../img/curtain-6.jpg)
Do Curtains Dream at Night? / 2022 / work
Curtains hallucinating all that they see during the day
![](../img/responsive-muslin-2.jpg)
Responsive Muslin / 2022 / work
Reactive textiles created with electronics and e-textiles to explore interactivity with muslin
![](../img/emf-controller-8.jpg)
EMF Controller / 2021 / work
Custom tool to detect EMF disturbances in the environment
![](../img/bubbles-connecting-pols-1.jpg)
Bubbles–Connecting Pols / 2016 / work
Using creative technology to bring people together
![](../img/haboob-9.jpeg)
Haboob / 2022 / work
Haboob is a VR film which tells the story of a Sudanese girl’s experience of a haboob, or sandstorm, in Khartoum which leaves a profound and lingering memory.
![](../img/curtain-6.jpg)
Do Curtains Dream at Night? / 2022 / work
Curtains hallucinating all that they see during the day
![](../img/my-house-is-ill-9.jpg)
My house is ill! / 2022 / work
Immersive exhibition set in a flat in Delhi to illuminate air pollution within indoor spaces
![](../img/fig-1.png)
FIG, a GIF Festival / 2022 / work
An online + offline exhibit celebrating the power of the GIF
![](../img/heliotropic-horology-1.png)
Heliotropic Horology / 2022 / work
Imagining a radical new way of keeping time, defined by a sunflower
![](../img/responsive-muslin-2.jpg)
Responsive Muslin / 2022 / work
Reactive textiles created with electronics and e-textiles to explore interactivity with muslin
![](../img/emf-controller-8.jpg)
EMF Controller / 2021 / work
Custom tool to detect EMF disturbances in the environment
![](../img/media-arts-a11y-2.png)
Media Arts A11y / 2021 / work
Accessible website template for media art educators
![](../img/sl.png)
Simulated Life / 2021 / work
An artifical life ecosystem using code to experiment with alternate ecosystem designs
![](../img/wdww.png)
What Does Water Want? / 2021 / work
A speculative reality in which water’s needs and wants are an important consideration in our lives
![](../img/pixelcryption.png)
Pixelcryption / 2020 / work
Encrypting messages within images using pixel-level cryptography
![](../img/gradback.jpeg)
Air Pollution Landscape of India / 2020 / work
Investigating the state of air pollution in India
![](../img/gradback.jpeg)
Accessible Financial Planning / 2020 / work
Creating safe and trustful journeys for investors across the spectrum
![](../img/eyemyth-1.png)
Speculative Sunday / 2019 / work
A day of hands on workshops at EyeMyth to visualise radical cultural futures for India
![](../img/tsdw-5.jpg)
The Speculative Design Workshop / 2019 / work
Helping MSF to strategise and plan the future direction of the organisation using speculative design practices
![](../img/lttd-1.jpg)
Love in the Time of Digital / 2019 / work
Framework to help ASRH organisations leverage digital platforms to enhance interventions
![](../img/uncdf-finlab-toolkit-10.png)
UNCDF FinLab Toolkit / 2019 / work
HCD toolkit to help fintech startups make their offerings relevant for the B40 customer segment
![](../img/unicef-upshift-16.jpg)
UPSHIFT Social Innovation Curriculum / 2018 / work
Curriculum to facilitate social innovation projects to help entrepreneurial adolescents create social impact in Tajikistan
![](../img/ghp-7.png)
Goa Heritage Project / 2018 / work
Documenting and disseminating various aspects of Goan heritage and culture
![](../img/bvr-3.jpg)
Bambaiyya VR / 2018 / work
Engaging with the culture and heritage of Mumbai through immersive media
![](../img/honeywell.png)
Honeywell Aerospace Design Challenge / 2017 / work
Enhancing situational awareness for aerospace communications and surveillance
![](../img/holoplagiaristic-fatalism-14.jpg)
Holoplagiaristic Fatalism / 2016 / work
Speculating on the future of art movements, and world it occupies
![](../img/nid-bamboo-story-1.jpg)
The NID Bamboo Story / 2016 / work
Exhibition on the story of the growth of Bamboo crafts in India
![](../img/bubbles-connecting-pols-1.jpg)
Bubbles–Connecting Pols / 2016 / work
Using creative technology to bring people together
Writing
![](../img/moma.jpg)
Abolish the Museum of Modern Art / 2023 / writing
Enough is enough
![](../img/sky-globe-3.png)
Visualisation of Air Traffic through Creative Coding / 2022 / writing
Using creative coding to create dynamic views of air traffic
![](../img/ngp-2.jpeg)
New Growth Platforms for Automotive Brands / 2022 / writing
Strategising the future of automotive brands
![](../img/mcsr1.png)
Economics of Video Games / 2021 / writing
Speedrunners and Economists have much more in common than you might think
![](../img/ThumbNothingToHide.png)
I Have Nothing to Hide / 2021 / writing
Musings on India's soon to be operational Social Registry information System, originally published in Dark Data
![](../img/aesthetics-politics-1.png)
Aesthetics/Politics of Republic TV and the Toyota AE86 Trueno / 2020 / writing
Thoughts on the weaponisation of aesthetics
![](../img/helf-and-caree-6.jpg)
Helf and Caree / 2020 / writing
Zine created under the creative direction of a loony machine learning model
![](../img/future-of-generative-art-2.png)
Future of Generative Art / 2019 / writing
Making a case for generative art becoming the dominant art movement of the future
![](../img/data-of-a-third-kind-3.jpeg)
Data of a Third Kind / 2019 / writing
Explorations in audio reactive generative art
![](../img/arm-mac.png)
The Mac is dead. Long live the Mac. / 2019 / writing
(Accurately) Predicting the Mac moving to Apple Silicon
![](../img/ghp-7.png)
Rise of Indian Digital Heritage / 2018 / writing
Digital Heritage is an important component of cultural identity, here's why
![](../img/youtube-algo.png)
Gaming Youtube's Algorithms / 2018 / writing
Unravelling the workings of the Youtube algorithm
![](../img/conspiracy-headlines.jpg)
Stealing Headlines from the Internet / 2018 / writing
Committing crimes of a digital variety
![](../img/toolkits.jpeg)
Toolkits and Dissemination / 2017 / writing
Breaking away from an obsession with toolkits
Play
![](../img/nycc.png)
Digital Pavements / 2020 / Play
A speculative approach toward reclaiming pavements of New York City
![](../img/ikat.png)
Digital Ikat / 2020 / Play
Interactive web tool that facilitates generating Ikat patterns with unique moments and sensibilities
![](../img/salil-museum-1.png)
Museum of Salil / 2020 / play
Autobiographical storytelling through a game
![](../img/sky-globe-3.png)
Sky Globe / 2020 / play
Visualising the traffic in the skies
![](../img/lockdown-doors.png)
Lockdown Doors / 2020 / play
A week in a lockdown, expressed through doors
Workshops
![](../img/punefutures.jpg)
Pune Futures / 2020 / Workshop
Speculating on the future of Pune in Fortnite
![](../img/digitalbunkers.jpg)
Digital Bunkers / 2020 / Workshop
Lockdown speculations within Fortnite
![](https://64.media.tumblr.com/9de78837705071a2a28dc74a9905b546/tumblr_inline_pm8nkyxgO31r52xju_500.jpg)
Humanitarian Futures / 2019 / Workshop
Humanitarian Futures conceptualised through digital spaces
![](https://64.media.tumblr.com/60c4dacfc9ff7cfa4573a74159c4fd9d/tumblr_inline_p8v6q8PUIN1r52xju_500.jpg)
Virtual Narratives / 2018 / Workshop
Storytelling through digital spaces